The Foundry NUKE 12.2 / NUKEX 12.2 is the first choice for compositing and visual effects in film and VFX. NUKE was developed as an in-house tool by Digital Domain, and in a short period of time this software has managed to convince all the major production houses of its outstanding capabilities. The very rapid development of new tools in NUKE helps professional productions to always stay on time and to increase working quickly and effectively..

The Foundry NUKE itself is available in two versions:

The large NUKEX version offers all the powerful tools of the NUKE standard suite additionally including a 3D camera tracker, a planar tracker, a 3D particle system, Denoising, a point cloud generation, as well as a full Pixar RenderMan Pro Server support.

Natürlich trainieren wir immer auf der aktuellsten Version, wenn Sie das wünschen. Somit bekommen Sie einen schnellen Einstieg in die neuen Funktionen.

For learning and testing, the manufacturer offers a free PLE-version of the software, and a 15-days trial version.

Besides the training, we also provide a detailed, free advice before you buy a package, as well as consulting and project support during a production.

Helge Maus | pixeltrain

Training Requests

All training contents will be adapted to your individual needs. A free analysis is the basis of a successful learning. Therefore take the chance and feel free to contact us. After a first talk on the phone, we create an individualized plan according to the goals you wish to achieve.

If you are interested in a training by pixeltrain / Helge Maus, you can reach us by phone +43.699.10669979 or email info(at)pixeltrain.de. We will contact you as soon as possible for an informal talk.

Training Topics

pixeltrain offers you the following NUKE training courses. You choose whether these should be carried out as a company training, individual training or online training. The exact content can be adapted to your individual wishes and requirements.

Training Course – The Foundry NUKE / NUKEX Basics

Target Group

This training is aimed at compositors and 3D artists who want to be trained in a professional production environment for compositings. It is also suitable for those switching from other software such as Adobe After Effects, Apple Shake and Autodesk Combustion.

Aim

In this training you learn the technical background of the node-based compositing, the working environment of NUKE 12.2 as well as practice-oriented techniques from compositing and visual effects.

Contents
  • Basics of Compositing
  • Layer-based vs. Node-based compositing
  • User-interface NUKE / NUKEX
  • Producing Node Trees
  • Node Editor
  • Generating clean scripts
  • Keyframing and Animation
  • CurveEditor
  • DopeSheet
  • Linking Paramters / Expressions
  • Color Correction / Grading
  • Mattes and masking, Rotos
  • NUKE Channel System
  • Keying (Keyer, Primatte, Keylight, Ulitmatte, IBK-Gizmo)
  • 3D Tracker / Matchmoving / Planar Tracker
  • 3D Compositing
  • Religthing
  • CG Multi-Pass Compositing
  • Deep Compositing
  • Stereoscopic Workflow
  • Groups, Gizmos & Presets
  • Python integration
  • Cooperation with different 3D software (Autodesk Maya, Cinema 4D, …)

Note that the suggested topics are specifically tailored to the needs and desires of the customer. So you or your team get just the training you need. A free analysis is the basis of a successful learning. Therefore take the chance and feel free to contact us. After a first talk on the phone, we create an individualized plan according to the goals you wish to achieve.

If you are interested in a training by pixeltrain / Helge Maus, you can reach us by phone +43.699.10669979 or email info(at)pixeltrain.de. We will contact you as soon as possible for an informal talk.

Training Course – The Foundry NUKE / NUKEX Switchers

Target Group

This training is aimed at compositors and 3D artists who want to be trained in a professional production environment for compositings. This training is specifically designed for switchers from products like Adobe After Effects. 

Aim

In this training you learn the technical background of the node-based compositing, the working environment of NUKE 12.2 as well as practice-oriented techniques from compositing and visual effects. Known workflows of Adobe After Effects are analyzed here and will be translated in an optimized way to NUKE.

Contents
  • Basics of Compositing
  • Layer-based vs. Node-based compositing
  • User-interface NUKE / NUKEX
  • Producing Node Trees
  • Node Editor
  • Generating clean scripts
  • Keyframing and Animation
  • CurveEditor
  • DopeSheet
  • Linking Paramters / Expressions
  • Color Correction / Grading
  • Mattes and masking, Rotos
  • NUKE Channel System
  • Keying (Keyer, Primatte, Keylight, Ulitmatte, IBK-Gizmo)
  • 3D Tracker / Matchmoving / Planar Tracker
  • 3D Compositing
  • Religthing
  • CG Multi-Pass Compositing
  • Deep Compositing
  • Stereoscopic Workflow
  • Groups, Gizmos & Presets
  • Python integration
  • Cooperation with different 3D software (Autodesk Maya, Cinema 4D, …)

Training Course – The Foundry NUKE / NUKEX vfx-Workflow

Target Group

This training is aimed at compositors and 3D artists who want to use NUKE 12.2 / NUKEX 12.2 intensively in their vfx production. Therefore, for this training you should have a basic knowledge of NUKE.

Aim

You will learn in this training the intensive use of the 3D environment of NUKE. You will get to know the tools for 3D camera tracking, which are built in NUKEX, as well as 3D projections, Particle Effects and the practical cooperation with 3D programs such as Maya.

Contents
  • Basics VFX-Workflow
  • 3D environment in NUKE
  • Data exchange with FBX and ALEMBIC
  • Creating 3D projections
  • Lens-Distortion-Workflow (NUKEX)
  • 3D-Camera-Tracker (NUKEX)
  • Point-Clouds and Meshing (NUKEX)
  • NUKE ModelBuilder (NUKEX)
  • Particle-System (NUKEX)
  • Deep Compositing Techniques
  • Dealing with the Scanline-Renderer
  • Sky-Replacements
  • Rig-Removal
  • Clean-Up of scenes
  • Matte-Painting-Workflows

Training Course – The Foundry NUKE Studio

NUKE Studio combines a complete VFX, editorial and finishing tool in one product. Therefore, it is ideal for working either as an individual or even in complete teams in projects with a quick turnaround. In simple terms, you can do everything with only one tool – from the editing to the VFX work, through the entire tuning process, to final grading and delivery.

Target Group

This training aims at compositors or 3D artists, who want to be trained in a professional compositing production environment. But also switchers from other software tools such as Autodesk Flame, SMOKE or Adobe After Effects are addressed by this training.

Aim

In this training you learn to use NUKE Studio as a effective workflow tool and to organize your work for yourself and also an entire team. Moreover, you get to know the integrated NUKEX Tools, which will help you to perform your vfx-tasks in a professional and easy way. Depending on the focus of the client, we talk more on collaboration workflows or the vfx-work itself.

Contents
  • Basics NUKE Studio Pipeline
  • Setting up of project structures
  • Collaboration-Tools such as Annotations and Versions
  • EDLs and Conforming
  • Online-Editing Toolkit
  • Using of integrated NUKEX Tools (see also NUKE & NUKEX Training)